When you want your character to be part of the action and accomplish something beyond breathing, talking, or standing, you use skills. Skills represent the abilities and understanding that a character has acquired. In Shadowrun, skills are general techniques and knowledge bases rather than narrow, limited actions. This approach allows players to customize their characters so that even two characters with the same background or occupation may have skills that vary in style and application. Keeping things general also limits the number of statistics and specifics that players need to keep in mind. To define specific areas of focus or increased knowledge for their characters, players may use specializations (Specializations, p. 121).

Base Skills

Combat Active Skills

Magical Active Skills

Physical Active Skills

Social Active Skills

Technical Active Skills

Vehicle Active Skills

Special Active Skills

Knowledge Skills

Language Skills

Using Specific Skills

Next Chapter: Combat

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Shadowrun: Throw Back Arleigh